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Blender shortcuts
Blender shortcuts







blender shortcuts

You can also double-check in the add menu, as the plane option here should now have the hotkey assigned to it visible next to the function. Then in the 3D viewport, test the hotkey and the plane should appear. You will want to choose a hotkey that is either not being used in the viewport or is used by another tool that you just never use.įor this example, we will go with Shift + J, so hold down shift and then press the J key to assign that shortcut to the plane. Left-click on the option labeled ‘Assign Shortcut’ and you will get a prompt to press any button.īe careful here as this can be any button at all, including your scroll wheel. This will bring up the tool context menu, and in this menu, the second option will allow you to assign a hotkey to the plane function. Just go to Add Menu > Mesh > Plane and then instead of using the left mouse button, click on the right button instead. Let’s start with the fast way, which involves locating the plane object within the add menu. There are a couple of ways that we could assign a shortcut to the add plane function, the fast way, and the precise way. Say we want to be able to add a plane object with a simple hotkey. If you wanted to, you could assign new shortcuts to specific objects, so that you can add them to your scene even faster than going to the add menu. This is in truth to make things easier when memorizing the different hotkeys, as assigning a hotkey to each object type may actually make things harder rather than easier.īut is there a way to go that one step further and have hotkeys assigned to your favorite objects?Ĭreating Your Own Shortcut To Your Favourite Objects There are no hotkeys assigned directly to specific objects, instead, we have the single hotkey for the add menu itself. Other examples of hotkeys that are the same across multiple editors are the X key for deleting, and the G key for grabbing objects and elements. This makes perfect sense as it’s much easier to memorize a hotkey based on its function than the other way around. Wherever you may find an add menu, you can access it with the same hotkey. This is also true for the add menu in the node editor, and the add menu in the video sequence editor. In the 3D viewport, the hotkey is Shift + A. Take the shortcut for the add menu as an example. These can be referred to as universal hotkeys, and it makes memorizing these hotkeys much easier. However sometimes in Blender, you find that a hotkey effectively does the same thing in multiple panels. The functionality of a hotkey will change depending on the editor that the mouse cursor is located in. Take The 3D Artist Scorecard To See If You Have The Mind Of An Artist What Is A Universal Hotkey In Blender? If you compare the two methods of reaching the add menu, you may be forgiven for thinking ‘Well what’s the point?’ After all the add menu itself is very easy to access, so why need a hotkey in the first place? Well, consider the action of moving your hand over to your mouse, hovering over to the add menu, clicking and adding your object, and then moving it back to your keyboard. Is It Really Faster To Use A Hotkey To Add Objects? But does using a hotkey to bring up a menu, really save any time when the menu is already right there in the interface?

blender shortcuts

Using shortcuts is key to minimizing the time it takes to work on your projects. You can select the exact object and object type that you want to add from this menu. To add a new object to your 3D viewport using a blender shortcut, use the hotkey Shift + A, which is the universal hotkey in Blender for the add menu. A common hotkey to learn is the one used to add new objects to our scene. A hotkey is a shortcut to the tool that offers a faster workflow by making tools easy to access from the keyboard. The large majority of tools that you are likely to use in Blender will have hotkeys assigned to them.









Blender shortcuts